notQuake

Last month, I mailed a couple of dvds to Todd Hollenshead, the co-owner and CEO of id Software.

The videos gave him a couple of ideas for the future of the Quake franchise, ways to make the game more social and ubiquitous, and suggested they pay me a consulting fee of a couple grand per month to help.

🙂

I used less than half my ass on the attempt.

Funny:

On Saturday night at Quakecon 2011, I was walking from the lobby to the very back of the gigantic hotel and meeting-center complex and I passed a ballroom where Quakecon attendees were attending in a bunch of chairs.  There were huge video projections of a Quake match going on… probably a final.

I kept walking.

Just up the way in the middle of the complex was a large, empty, carpeted area where just hours before gymnasts were pacing around.

We pedestrians walk around the carpet area, and at that time there were only two men walking around it, and we passed each other, me and Todd Hollenshead.  For a moment, our eyes met.  I do believe he recognized the crazy dvd guy.

I’m going to learn OpenGL.  My stuff will be called notQuake.


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