If you’d like to see some cool 3D Flash things, visit Ralph Hauwert’s blog UnitZeroOne’s labs page.
http://unitzeroone.com/blog/labs/
I gather that a lot of this computationally expensive work (like rendering video with particles) is done through Alchemy, Adobe Lab’s way of compiling C/C++ code to run on the virtual machine that runs Flash Player and AIR.
http://labs.adobe.com/technologies/alchemy/
You’ll also see experiments with Pixel Bender, Adobe’s way of executing shader bytecode through AS3.
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